Abstract:Agentic Retrieval-Augmented Generation improves retrieval by integrating planning, tool use, and iterative reasoning, but existing agentic RAG methods often couple semantic expansion with retrieval decisions in short-horizon inference loops, leading to high inference cost and limited suitability for time-sensitive news retrieval. We propose DynaTree, a two-stage framework for efficient and adaptive news retrieval. In the offline stage, DynaTree uses coordinated agents to construct a reusable retrieval tree that materializes the semantic space of a query topic. In the online stage, DynaTree performs lightweight daily subtree selection over a time-localized evaluation proxy, without further agentic reasoning, tree modification, or retraining. Experiments on a multi-day Syft news benchmark and multiple BEIR datasets show that DynaTree achieves strong recall and ranking performance, consistently outperforming standard RAG and prior agentic baselines. We further deploy DynaTree in the Syft production system and evaluate it through online A/B testing from Jan. 28 to Feb. 6, 2026. The dynamically adapted variant improves survival rate from 0.32-0.53 to 0.59-0.73 over a fixed offline-selected subtree and outperforms existing production recallers on every evaluation day. These results show that persistent, structure-aware semantic expansion can translate offline agentic reasoning into practical improvements in coverage, freshness, and relevance for real-world news retrieval.
Abstract:While AI agents demonstrate remarkable capabilities in reasoning and tool use, they remain fundamentally reactive: they compute responses only after explicit user prompts. This paradigm ignores a critical opportunity: the idle time between interactions is largely wasted, leaving agents unable to prepare for future user needs. To bridge this gap, we introduce ProAct, a proactive agent architecture that leverages idle-time compute to anticipate and fulfill likely upcoming user needs. By analyzing evolving dialogue history together with persistent memory, ProAct predicts upcoming needs and iteratively acquires information, allowing the agent to resolve knowledge gaps and prepare evidence before the user initiates a query. To rigorously evaluate proactive capabilities, we also introduce ProActEval, a comprehensive benchmark comprising 200 scenarios across 40 domains, featuring predictable need chains and diverse user cognitive profiles. Empirical results demonstrate significant advantages over reactive baselines. ProAct accelerates task completion by reducing required turns by 14.8%, decreases user effort by 11.7%, and cuts hallucination rates by 28.1% on ProActEval. Furthermore, MemBench evaluations confirm that ProAct achieves state-of-the-art reflective accuracy, underscoring its sustained and robust performance.
Abstract:Reusable skills have become a core substrate for improving agent capabilities, yet most existing skill packages encode reusable behavior primarily as textual prompts, executable code, or learned routines. For visual agents, however, procedural knowledge is inherently multimodal: reuse depends not only on what operation to perform, but also on recognizing the relevant state, interpreting visual evidence of progress or failure, and deciding what to do next. We formalize this requirement as multimodal procedural knowledge and address three practical challenges: (I) what a multimodal skill package should contain; (II) where such packages can be derived from public interaction experience; and (III) how agents can consult multimodal evidence at inference time without excessive image context or over-anchoring to reference screenshots. We introduce MMSkills, a framework for representing, generating, and using reusable multimodal procedures for runtime visual decision making. Each MMSkill is a compact, state-conditioned package that couples a textual procedure with runtime state cards and multi-view keyframes. To construct these packages, we develop an agentic trajectory-to-skill Generator that transforms public non-evaluation trajectories into reusable multimodal skills through workflow grouping, procedure induction, visual grounding, and meta-skill-guided auditing. To use them, we introduce a branch-loaded multimodal skill agent: selected state cards and keyframes are inspected in a temporary branch, aligned with the live environment, and distilled into structured guidance for the main agent. Experiments across GUI and game-based visual-agent benchmarks show that MMSkills consistently improve both frontier and smaller multimodal agents, suggesting that external multimodal procedural knowledge complements model-internal priors.
Abstract:The implicit policy of maintaining relatively stable acceptance rates at top AI conferences, despite exponentially growing submissions, introduces a critical structural vulnerability. This position paper characterizes a new systemic threat we term Agentic Denominator Gaming, in which a malicious actor deploys AI agents to generate and submit a large volume of superficially plausible but low-quality papers. Crucially, their objective is not the acceptance of low-quality papers, but rather to inflate the submission denominator and overwhelm reviewing capacity. Under a relatively stable acceptance rate, this dilution can systematically increase the publication probability of a small, targeted set of legitimate papers. We analyze the practical feasibility of this threat and its broader consequences, including intensified reviewer burnout, degraded review quality, and the emergence of industrialized automated agent mills. Finally, we propose and evaluate a range of mitigation strategies, and argue that durable protection will require system-level policy and incentive reforms, rather than relying primarily on technical detection alone.
Abstract:Large language model (LLM) agent systems are increasingly expected to improve after deployment, but existing work often decouples two adaptation targets: skill evolution and multi-agent system (MAS) restructuring. This separation can create organization bottlenecks, context pressure, and mis-specialization. We present SkillMAS, a non-parametric framework for adaptive specialization in multi-agent systems that couples skill evolution with MAS restructuring. SkillMAS uses Utility Learning to assign credit from verified execution traces, bounded skill evolution to refine reusable procedures without unfiltered library growth, and evidence-gated MAS restructuring when retained failures and Executor Utility indicate a structural mismatch. Across embodied manipulation, command-line execution, and retail workflows, SkillMAS is competitive under the reported harnesses while clarifying how post-deployment specialization is attributed, updated, and applied.
Abstract:Recently, large language models (LLMs) have advanced recommendation systems (RSs), and recent works have begun to explore how to integrate LLMs into industrial RSs. While most approaches deploy LLMs offline to generate and pre-cache augmented representations for RSs, high-dimensional representations from LLMs introduce substantial storage and computational costs. Thus, it is crucial to compress LLM representations effectively. However, we identify a counterintuitive phenomenon during representation compression: Mid-layer Representation Advantage (MRA), where representations from middle layers of LLMs outperform those from final layers in recommendation tasks. This degraded final layer renders existing compression methods, which typically compress on the final layer, suboptimal. We interpret this based on modularity theory that LLMs develop spontaneous internal functional modularity and force the final layer to specialize in the proxy training task. Thus, we propose \underline{M}odul\underline{a}r \underline{R}epresentation \underline{C}ompression (MARC) to explicitly control the modularity of LLMs. First, Modular Adjustment explicitly introduces compression and task adaptation modules, enabling the LLM to operate strictly as a representation-learning module. Next, to ground each module to its specific task, Modular Task Decoupling uses information constraints and different network structures to decouple tasks. Extensive experiments validate that MARC addresses MRA and produces efficient representations. Notably, MARC achieved a 2.82% eCPM lift in an online A/B test within a large-scale commercial search advertising scenario.
Abstract:Agentic Web, as a new paradigm that redefines the internet through autonomous, goal-driven interactions, plays an important role in group intelligence. As the foundational semantic primitives of the Agentic Web, digital assets encapsulate interactive web elements into agents, which expand the capacities and coverage of agents in agentic web. The lack of automated methodologies for agent generation limits the wider usage of digital assets and the advancement of the Agentic Web. In this paper, we first formalize these challenges by strictly defining the A2A-Agentization process, decomposing it into critical stages and identifying key technical hurdles on top of the A2A protocol. Based on this framework, we develop an Agentization Agent to agentize digital assets for the Agentic Web. To rigorously evaluate this capability, we propose A2A-Agentization Bench, the first benchmark explicitly designed to evaluate agentization quality in terms of fidelity and interoperability. Our experiments demonstrate that our approach effectively activates the functional capabilities of digital assets and enables interoperable A2A multi-agent collaboration. We believe this work will further facilitate scalable and standardized integration of digital assets into the Agentic Web ecosystem.
Abstract:Large Language Models (LLMs) have empowered autonomous agents to handle complex web navigation tasks. While recent studies integrate tree search to enhance long-horizon reasoning, applying these algorithms in web navigation faces two critical challenges: sparse valid paths that lead to inefficient exploration, and a noisy context that dilutes accurate state perception. To address this, we introduce Plan-MCTS, a framework that reformulates web navigation by shifting exploration to a semantic Plan Space. By decoupling strategic planning from execution grounding, it transforms sparse action space into a Dense Plan Tree for efficient exploration, and distills noisy contexts into an Abstracted Semantic History for precise state awareness. To ensure efficiency and robustness, Plan-MCTS incorporates a Dual-Gating Reward to strictly validate both physical executability and strategic alignment and Structural Refinement for on-policy repair of failed subplans. Extensive experiments on WebArena demonstrate that Plan-MCTS achieves state-of-the-art performance, surpassing current approaches with higher task effectiveness and search efficiency.
Abstract:Code generation remains a challenging task that requires precise and structured reasoning. Existing Test Time Scaling (TTS) methods, including structured tree search, have made progress in exploring reasoning paths but still face two major challenges: (1) underthinking, where reasoning chains tend to be shallow and fail to capture the full complexity of problems; and (2) overthinking, where overly verbose reasoning leads to inefficiency and increased computational costs. To address these issues, we propose LogitsCoder, a novel framework that enhances chain-of-thought reasoning through lightweight, logit-level control mechanisms for code generation. LogitsCoder iteratively generates and refines reasoning steps by first steering token selection toward statistically preferred patterns via Logits Preference Decoding, then selecting and aggregating diverse reasoning paths using Logits Rank Based Path Selection and Thoughts Aggregation. This results in coherent and effective reasoning chains that balance depth and efficiency. Extensive experiments demonstrate that LogitsCoder produces more efficient and higher-quality reasoning chains, leading to superior code generation performance compared to baseline methods.
Abstract:Reinforcement Learning (RL) has emerged as a mainstream paradigm for training Mobile GUI Agents, yet it struggles with the temporal credit assignment problem inherent in long-horizon tasks. A primary challenge lies in the trade-off between reward fidelity and density: outcome reward offers high fidelity but suffers from signal sparsity, while process reward provides dense supervision but remains prone to bias and reward hacking. To resolve this conflict, we propose the Adaptive Milestone Reward (ADMIRE) mechanism. ADMIRE constructs a verifiable, adaptive reward system by anchoring trajectory to milestones, which are dynamically distilled from successful explorations. Crucially, ADMIRE integrates an asymmetric credit assignment strategy that denoises successful trajectories and scaffolds failed trajectories. Extensive experiments demonstrate that ADMIRE consistently yields over 10% absolute improvement in success rate across different base models on AndroidWorld. Moreover, the method exhibits robust generalizability, achieving strong performance across diverse RL algorithms and heterogeneous environments such as web navigation and embodied tasks.